Hi Ben,I’ve been playing a LOT with demo enedrring settings and I can report what I have learnt. First my config:MacBook Pro 15 early 20082,5 Ghz Intel Core 2 Duo4 GB 667 MHz DDR2 SDRAMNVIDIA GeForce 8600M GT 512 MBI started with all settings to the minimum possible, texture resolution to High, no clouds set:1) with these settings I comfortably get 20-30fps and 150MB of VRAM used2)adding clouds (with all cloud settings to 0%)I get still 30fps. Increasing cloud parameters on a 20% step I noticed a drop down in fps by 10 fps per time (almost 15-20fps with 40% clouds setting)3)Increasing object number up to a lot does not kill too much fps, they remain stable at 20fps unless you go too much close tho the houses. Side note, if you climb to 1000 or 2000 ft the frame rate will drop down to 15 It gets better at 5000 ft: 20fps.4) Increasing objects and roads does not overkill fps, I’d say it scales well.5) Increasing shadows does affect framerate too much, at least up to 3d on airplane ..I’d say 5 10fps?6) Moving to rural areas definitely increase frame rate but moving to an area with no scenery(all water) boosts it A LOT.These are my tests.I did a lot more but I don’t know wether it would be effective to report here.I don’t know if it is possible but some sort of scripted benchmark that we could download and run would surely simplify your performance collecting work.Anyway, good work guys, this sim promises to be great!
Hi Ben,I’ve been playing a LOT with demo enedrring settings and I can report what I have learnt. First my config:MacBook Pro 15 early 20082,5 Ghz Intel Core 2 Duo4 GB 667 MHz DDR2 SDRAMNVIDIA GeForce 8600M GT 512 MBI started with all settings to the minimum possible, texture resolution to High, no clouds set:1) with these settings I comfortably get 20-30fps and 150MB of VRAM used2)adding clouds (with all cloud settings to 0%)I get still 30fps. Increasing cloud parameters on a 20% step I noticed a drop down in fps by 10 fps per time (almost 15-20fps with 40% clouds setting)3)Increasing object number up to a lot does not kill too much fps, they remain stable at 20fps unless you go too much close tho the houses. Side note, if you climb to 1000 or 2000 ft the frame rate will drop down to 15 It gets better at 5000 ft: 20fps.4) Increasing objects and roads does not overkill fps, I’d say it scales well.5) Increasing shadows does affect framerate too much, at least up to 3d on airplane ..I’d say 5 10fps?6) Moving to rural areas definitely increase frame rate but moving to an area with no scenery(all water) boosts it A LOT.These are my tests.I did a lot more but I don’t know wether it would be effective to report here.I don’t know if it is possible but some sort of scripted benchmark that we could download and run would surely simplify your performance collecting work.Anyway, good work guys, this sim promises to be great!